War game for professionals or enthusiasts.
A Gentleman’s Game can be played on many “levels”. Those who enjoy making military models and then pitting them in combat against other military models – in the traditional war gaming way – should find the rules of such games helpful. The game can also be played by those who are studying military strategy and tactics on a more professional level. Here, the war gaming element of dice rolling adds a touch of the “reality randomness”. This plays a part in any military enterprise.
A Gentleman’s Game is particularly suitable to those who want to play war games involving armies. This could be from any time in recorded history until around the early nineteenth century.
A Gentleman’s War Game Author
Rhys Little started war gaming at the age of fourteen, when he was introduced to Games Workshop’s series of games. He had his first rules published in White Dwarf magazine (number 229) at the age of fifteen. While studying at the University of Hull, where he graduated with a BSc in economics (in 2005), he started writing his first war game from the ground up.
Rhys has spent most of his working life in various training roles around the UK, from the financial services sector to the IT world. He has also served in the Territorial Army for the last ten years, and has been deployed to Afghanistan as an infantry platoon commander. He now instructs potential officers in military planning and orders.
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